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Pipes
Water is the third most powerful natural power. Act fast and you may get it in control.
 
Platform: Franklin eBookMan
File Size: 240 kB
Version: 1.0
Requirements: All eBookMan devices
License Type: Shareware
Price: $6.00
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  About Pipes
In Pipes, you your task is to construct a pipeline in which the water can run as long as possible. The game includes logical and action elements, as you have full control on how to construct the pipe, but you have to make decisions fast, as the water is quickly coming to the open end.

You start on an empty board with a single piece of pipe, which can have any pipe form - straight, rounded or even crossed. You are present with the list of pipes that are being given to you and you have to decide where to place the one that is currently on the top of that list. This can be anywhere on the board, even over another already placed pipe as long as it is not full with water.

Shortly after the beginning, the water starts filling the pipe, starting from the single initial piece. Your task is to keep it running for as long as possible by extending the pipeline with new pieces.

The level ends when the water reaches the end of the pipe.

  Scoring
It is important that you play effectively, which means that you should avoid replacing pipe connectors already placed on the field. Since you see the order of the pipes that you are to place, you can imagine a pipeline already built and you can place the current connector at its appropriate place, so you would not have to replace it. Of course, if you have the time to do it as the water will be filling the pipe all the time.

You will be given points for every new pipe extension connector that the water reaches.

You will be taken points for every replaced connector on the field.

 
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